
Midheaven: Winds of Ambition follows the tale of a young Mahyine (an original species of the Midheaven saga, with naga-like features) noble in court who determines to follow their ambitions, along with the presence of one of the four Regals.
Winds of Ambition is a stats-raising visual novel, where every choice can result in the most fatal outcome. The objective of the game is keeping the protagonist alive for 12 seasons, and marry one of the four Regals.
Their website: Midheaven: Winds of Ambition
Background of Midheaven: Winds of Ambition heavily inspired by the Southeast Asia's architecture and sculpture, especially Vietnamese shrines, temples and palaces. The background designed with variation in lighting and filter to create different mood and create the feeling of daytime and night.
In the initial selections, I was going to use the traditional realistic background drawing. But then we looked at the change and moved towards a more stylized style, using vector arrays and textures to better suit the 2d sprite. Fortunately, in the end this type of background took less time to complete and was well received by gamers, and also gave the game its own personality.